Maria, CEOreal people, not avatars
  • New: HoloHarmony
  • 4 patents
  • Apple Vision Pro launch
  • Trusted by top telcos
  • NVIDIA Inception
  • Working for ESA
  • Station F alumni

ClientsTrusted by

Deutsche TelekomOrangeEuropean Space AgencyGoldbeckT-SystemsSymriseNIVEAESETRocheZoo de BordeauxLe Public SystèmeL'OréalMicrosoftInoBat5G Future ForumHamleysMichelinUbisoftSquare EnixEidos MontréalDeutsche TelekomOrangeEuropean Space AgencyGoldbeckT-SystemsSymriseNIVEAESETRocheZoo de BordeauxLe Public SystèmeL'OréalMicrosoftInoBat5G Future ForumHamleysMichelinUbisoftSquare EnixEidos MontréalDeutsche TelekomOrangeEuropean Space AgencyGoldbeckT-SystemsSymriseNIVEAESETRocheZoo de BordeauxLe Public SystèmeL'OréalMicrosoftInoBat5G Future ForumHamleysMichelinUbisoftSquare EnixEidos Montréal

PartnersBuilt with

AppleNVIDIATelefónicaVodafoneVerizonBellERICSSONQualcommMetaXREALNTT DATAAppleNVIDIATelefónicaVodafoneVerizonBellERICSSONQualcommMetaXREALNTT DATAAppleNVIDIATelefónicaVodafoneVerizonBellERICSSONQualcommMetaXREALNTT DATA

BackersBacked by

Cisco InvestmentsWayra TelefónicaNeulogy VenturesOktogon VenturespeoplefoneIPMCisco InvestmentsWayra TelefónicaNeulogy VenturesOktogon VenturespeoplefoneIPMCisco InvestmentsWayra TelefónicaNeulogy VenturesOktogon VenturespeoplefoneIPM

Why it matters

Technology thatfeels human

Remember the last time someone walked into the room and everything changed?
That's presence.
Video can't carry it. We can:
real people in 3D, and lifelike AI.

Maria Vircikova at the REGIOSTARS 2026 ceremony
We won the European Commission's award for the best EU-funded project
A real-time hologram shown on an iPad
A hologram on an iPad, with Telefónica
SXSW
Pitch
Winner
Regio
Stars
Winner

Who we are

The makers ofreal presence

It started with a dream of Star Wars holograms. No studio, no scan, no avatar. Since 2017, we have turned a single camera into a living 3D human for holographic calls, and learned what makes people feel close across any distance. Today we bring that presence to AI, so it is more than text, a voice or a synthetic face.

More about us

Selected works

What we do

Real people as holograms and the most human AI, in three products you can put to work today.

In store

Customer Assistant

Our AI greets and advises your customers.

A lifelike AI on a holographic display or screen that answers questions, recommends products and hands over to staff. Every day, in every store.

Live in Orange stores in Slovakia

For your team

AI Coach

Onboarding and training, face to face.

An AI coach that onboards new colleagues and trains your team one to one, with experts appearing as holograms when it matters.

Immersive training for industry and education

In the meeting room

AI Collaboration

Team collaboration that boosts productivity and AI adoption.

Remote colleagues join as lifelike holograms around shared 3D content on the meeting room TV, and AI joins the conversation.

Adopted by the European Space Agency

Immersive experiences for

  • Retail, banking & insuranceAI assistants in Orange stores, Slovakia
  • HealthcareServior care homes, Luxembourg: remote 3D physiotherapyGrand Ducal Fire and Rescue Corps, Luxembourg: specialists for ambulance crewsNational Health Service, UK: holographic consultations in mobile autism and ADHD screening
  • Defence & spaceEuropean Space Agency
  • Industry & manufacturingInoBat, battery productionGoldbeck, construction
  • EducationUniversitat Politècnica de ValènciaReina Sofía School of Music, MadridTechnical University of Košice, Slovakia
  • TelcoTelefónica, Deutsche Telekom, Orange, Vodafone, Verizon, Bell Canada

On every screen

  • MobileiPhone, Android (coming soon)
    MATSUMI on iPhone
  • TabletiPad
    A live hologram on an iPad, at Telefónica
  • Laptop / PCAt your desk
    MATSUMI on a laptop at a desk
  • TVMeeting rooms
    MATSUMI on a meeting-room TV at the EIC Accelerator
  • 3D displaysImmersion without glasses
    Ori, our AI, on a 3D display in an Orange store
  • XR glassesApple Vision Pro, Meta Quest, XREAL, Snap Specs
    A hologram colleague joins at the desk, seen through XREAL glasses
    Matúš Kirchmayer wearing Nreal glasses, today XREAL
    Mária Virčíková with Apple Vision Pro
    Mária Virčíková wearing Microsoft HoloLens 2
    Trying holograms in Apple Vision Pro at the MATSUKO stand
    A MATSUKO teammate in Meta Quest

The Turing Test, 75+ years later

Human ormachine?

In 1950 Alan Turing asked whether people can tell a machine from a human. 50% means guessing. Above that, the machine wins.

  • Text73%PassedGPT-4.5 was judged human 73% of the time, more often than the real people it competed against.UC San Diego, PNAS, 2026
  • Voice58%PassedCloned voices were taken for real 58% of the time. Real voices were recognised only 62% of the time.Queen Mary University of London, PLOS One, 2025
  • Face photo66%PassedAI faces were judged human 66% of the time. Real faces only 51%.Australian National University, Psychological Science, 2023
  • Live face?Not yet provenNo independent study confirms it yet. This is the frontier we work on: real-time presence that people can trust.MATSUKO
100msis all it takes to decide whether a face is trustworthy.Willis & Todorov, Psychological Science, 2006

Are you ready to meet the most human AI?

Book a live demo

What our users say

In their words

MATSUKO brings our design team closer to clients, making training engaging and memorable with holographic technology. We began with our director as a hologram, and now, our designers are fully onboarded into this innovative experience.
Pavel CarnyManaging Director, Goldbeck CEE South
It’s like in Star Wars. Good spatial feeling, really great. And much more personal than 2D video. This is very impressive.
Lars VogelDirector of New Work, T-Systems Multimedia Solutions
I think this is amazing. This is the application that captures our imagination to think about 5G and the future of communication and video conferencing. I was amazed to see how real this is.
Joao GomesDirector, Global Solution and Business Development, NVIDIA
We will be able to offer our customers a new way of communicating, using this new holographic technology to deliver a more immersive “virtually there” experience.
Daniel HernándezVP Devices & Consumer IoT, Telefónica
Impressive experience of the MATSUKO app. I was impressed by the fidelity of the images.
Tom WinstanleyUK CTO, NTT DATA
The app is incredible, with a strong feeling of presence.
Adrian VerdugoManager Strategy, Risk & Transactions, Deloitte

As featured in

Recognition

  • World Economic ForumYoung Global LeaderMaria Vircikova
  • ForbesTop 10 Women in StartupsMaria Vircikova
  • European Young LeaderMaria Vircikova
  • European
    Commission
    Finalist, European Prize for Women InnovatorsMaria Vircikova
  • Startup World CupFinalist, Startup World CupPrague
  • 96/100System Usability ScaleScore in MATSUKO user tests

The people of MATSUKO

People behindthe hologram

Maria VircikovaMaria
Maria VircikovaCEO, Co-founderPhD in AI and human–robot interaction. Young Global Leader, World Economic Forum.
Matus KirchmayerMatus
Matus KirchmayerCTO, Co-founderTech lead on Assassin's Creed, one of the best-selling game franchises ever. 20 years in AAA games.
Matus DurkáčMatus
Matus DurkacStrategy & GrowthFormer Director at AT&T Global Network Services, leading international telecom operations at global scale.
Rudolf JaksaRudolf
Rudolf JaksaHead of AICo-inventor of our patents and architect of the pixel-to-voxel reconstruction stack. 30+ years in neural networks.
David GallardoDavid
David Gallardo3D R&DProgramming Director at Eidos-Montréal. 14 shipped AAA titles, including the Deus Ex series.
Paulina RusnakovaPaulina
Paulina RusnakovaPartnershipsExperienced manager from Deutsche Telekom IT Solutions. Built our partner network across four of Europe's largest telcos.

Hover or tap a photo to watch the hologram form again.

One team

150+ years of combined3D and AI expertise

The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
The MATSUKO team
A live demo of our AI assistant on stage
The MATSUKO team

Built for trust

“A human and a robot must always be distinguishable.”

Maria Vircikova, PhD thesis Machine Empathy, 2014. Written for social robots. It matters even more for AI that looks and sounds human.

  • Always disclosedOur AI always says it is AI, in every session (EU AI Act, Article 50).
  • Grounded answersAnswers come from your own knowledge, with the source shown.
  • A human decidesThe AI suggests and flags. People act (EU AI Act, Article 14).
  • Your data stays yoursEU-hosted and never used to train models.

Research, patents and talks

The magicbehind presence

A live 3D person from one ordinary camera rests on peer-reviewed research and patented methods. Each entry comes with a plain-language line on what it does.

US patentsGranted

  1. [US1]

    US 11,783,531 B2, granted 2023

    Method, system, and medium for 3D or 2.5D electronic communication

    Mária Virčíková, Matúš Kirchmayer, Rudolf Jakša

    Our core invention: one ordinary camera image becomes a photorealistic 3D head, with neural networks filling in what the camera cannot see.

  2. [US2]

    US 12,561,885, granted 2026

    Method, system, and medium for artificial intelligence-based completion of a 3D image during electronic communication

    Matúš Kirchmayer, Gergely Magyar, Mária Virčíková, Rudolf Jakša

    AI completes a lifelike 3D head of a meeting participant from the camera image, the position of the head and depth.

  3. [US3]

    US 12,664,742, granted 2026

    Method, system, and medium for enhancing a 3D image during electronic communication

    Mária Virčíková, Matúš Kirchmayer, Rudolf Jakša

    Improves the hologram live, while the call is running.

  4. [US4]

    US 12,688,606, granted 2026

    Method, system, and medium for arranging virtual positions of participants during electronic communication

    Mária Virčíková, Matúš Kirchmayer, Rudolf Jakša

    Places each person in a shared 3D space, so a meeting of several holograms feels natural.

PapersPeer reviewed

  1. [P1]

    Computer Vision Conference (CVC) 2026, Amsterdam, Springer

    A Simple Automatic Method for Generating Head and Upper-Body Segmentation Datasets from Depth Data

    Rudolf Jakša, Filip Hendrichovský, Patrik Sabol, Mária Virčíková, Matúš Kirchmayer

    Teaching AI to cut a person out of video usually takes thousands of hand-drawn masks. We show that a depth camera, even the one in an iPhone, can make them automatically, and that models trained this way perform as well as those trained on hand-labelled data.

  2. [P2]

    Robot Intelligence Technology and Applications 3, Springer, 2015

    The Affective Loop: A Tool for Autonomous and Adaptive Emotional Human-Robot Interaction

    Mária Virčíková, Gergely Magyar, Peter Sinčák

    A robot that expresses emotions, sees how a person reacts and adapts its behaviour in return. An early root of our most human AI.

  3. [P3]

    International Conference on Social Robotics (ICSR) 2015, Springer

    Socially-Assistive Emotional Robot that Learns from the Wizard During the Interaction for Preventing Low Back Pain in Children

    Gergely Magyar, Mária Virčíková

    A humanoid robot that motivates children to exercise against back pain, learning from a human operator during the sessions how to do it on its own.

  4. [P4]

    International Joint Conference on Neural Networks (IJCNN) 2012, IEEE

    Neural approach for personalised emotional model in human-robot interaction

    Mária Virčíková, Martin Paľa, Peter Smolár, Peter Sinčák

    A neural network learns how each person prefers a robot to express emotions, so that its expressions become personal.

  5. [P5]

    IEEE-RAS International Conference on Humanoid Robots (Humanoids) 2011

    Design of verbal and non-verbal Human-Robot Interactive System

    Mária Virčíková, Zlatko Fedor, Peter Sinčák

    How a humanoid robot can combine speech with gestures and body language, so that talking to it feels more natural.

TalksSelected

  1. [T1]

    MWC 2024, Barcelona, Telefónica Agora

    Holographic meetings for the people

    Mária Virčíková, with Chris Penrose (NVIDIA), Alex Harmand and David Moro (Telefónica)

    A live meeting of several holograms: each person captured by an iPhone selfie camera, 3D content streamed over Telefónica 5G and Edge, eye contact restored by NVIDIA AI.

  2. [T2]

    6G-XR Impact Day 2025, Madrid

    Holographic calls inside the phone dialer

    MATSUKO, with Telefónica and Ericsson

    Shown live on Europe’s 6G-XR testbed at NEXTONIC, IMDEA Networks. Named one of the SNS JU programme’s top ten achievements of 2025.

  3. [T3]

    Machine Learning Prague 2026

    3D Reconstruction for Holograms

    Rudolf Jakša

    How we rebuild real people in 3D in real time for holographic calls, with NeRF, Gaussian splatting and neural networks, and what comes next.

  4. [T4]

    AWE USA 2026

    MATSUMI, a holographic AI presence for XR glasses

    MATSUKO

    The launch of an AI you meet face to face: it holds eye contact and shares your space, instead of sitting in a chat box.

  5. [T5]

    Eastern Design Conference 2026, Košice

    When AI and XR become one interface

    Mária Virčíková

    How AI and XR are merging into a single layer of user experience, and what that changes for interface design.

Nine years of world firsts, and the work before them

Where we have been

2026
  • Four US patents granted Freedom to operate confirmed across 23 patent families.
  • MATSUMI, the most human AI Unveiled at AWE. Our AI goes live in Orange stores in Bratislava, Košice and Banská Bystrica.
  • First contract with the European Space Agency NEO-XR brings holographic co-presence to ESA training, planning and operations, with Imperative Space.
  • REGIOSTARS 2026 Winner of the European Commission's award for the best EU-funded projects, for AI Holopresence with Pavol Jozef Šafárik University. The only Slovak finalist.
  • New European projects 6G-CARE in healthcare, UNIFY (top 6 of 100+ proposals), HoloHarmony for music education and a holographic classroom at TUKE.
  • Holographic displays with Looking Glass MATSUMI steps onto Looking Glass holographic displays for offices, clinics, classrooms, lobbies and retail.
  • An AI companion for Earth observation MATSUMI turns raw satellite data into natural conversation.
REGIOSTARS 2026REGIOSTARS 2026
NEO-XR for the European Space AgencyNEO-XR, ESA
AI in an Orange storeAI in Orange stores
US patent 11,783,531 B2US 11,783,531 B2
2025
  • CEO welcomes new employees New colleagues at Deutsche Telekom are greeted by their CEO as a hologram.
  • Top 10 result of Europe's 6G programme The dialer integration is selected among the key achievements of the 6G Smart Networks and Services programme.
  • Six new patents filed AI 3D completion, enhancement during the call and multi-party holographic co-presence, in the US and EU.
  • XR cybersecurity training TORA AI training suite on the Meta Horizon Store.
Maria Vircikova at SlushSlush, Helsinki
Holographic instructorHolographic instructor
MWC Barcelona 2025MWC Barcelona
2024
  • Holographic meetings with Telefónica and NVIDIA Shown at MWC Barcelona over Telefónica 5G Edge and NVIDIA Maxine.
  • Hologram from a phone dialer Holographic calls inside a standard smartphone dialer with Telefónica and Ericsson, over the IMS Data Channel.
  • Live on o2 Germany's edge network Deployed on Telefónica o2 Germany's EDGE for automotive and construction clients.
  • First XR trainings Holographic instructors for InoBat battery production. Partnership with Hololight.
  • Forbes Top 10 Women in Startups Maria Vircikova is named by Forbes.
  • Selected by Apple for the Vision Pro launch Unveiled at WWDC in June 2023, Apple Vision Pro goes on sale on 2 February 2024, and Apple features MATSUKO in its launch PR. On Vision Pro from day one.
  • Network APIs with Microsoft Joint tests of Microsoft Azure Programmable Connectivity with Telefónica and Orange.
A holographic meeting in Apple Vision ProApple Vision Pro
Maria Vircikova on stage with NVIDIA and Telefónica at MWC Barcelona 2024MWC, Telefónica × NVIDIA
TORA AI, our XR cybersecurity trainingTORA AI, XR training
2023
  • 6G-XR MATSUKO starts work in Horizon Europe's flagship 6G project for XR services.
  • First transatlantic 5G holographic meeting Bell Canada, Verizon and Vodafone meet as holograms across the Atlantic with the 5G Future Forum.
  • Apple Vision Pro labs Chosen to build in Apple's developer labs in London and Munich, and invited to meet the Vision Pro team in Cupertino.
  • A head of government on a hologram call Bavaria's Minister-President Markus Söder meets the Head of Wayra Germany as a hologram at o2 Telefónica Germany's 25th network anniversary in Munich, powered by MATSUKO.
  • Seal of Excellence The European Commission recognises HoloWork with a Seal of Excellence, one of seven for MATSUKO.
  • First annual licences: Goldbeck Goldbeck CEE takes ten annual MATSUKO licences for design teamwork, client showcases and training, starting with its director as a hologram.
  • On Telefónica's edge and in its showrooms MATSUKO runs on Telefónica's edge network and in its B2B showrooms in Madrid, Barcelona and Munich.
Streaming holograms with TelefónicaStreaming holograms with Telefónica
Holographic meetingHoloWork
Goldbeck event introducing MATSUKOGoldbeck CEE
Telefónica B2B showroomTelefónica showrooms
2022
  • Real time, from one iPhone The 3D reconstruction now streams live from a single iPhone camera.
  • Deutsche Telekom hubraum The MATSUKO pitch wins the audience vote at Deutsche Telekom's incubator.
  • Winner, SXSW Pitch Extended Reality & Immersive Technology category, Austin, Texas.
  • Tour de France The race director appears as a lifelike hologram, streamed over Orange 5G into fans' AR glasses during the race.
  • Holograms on Meta Quest Debut of holographic presence for Oculus Quest 2 at AWE, Santa Clara.
  • Europe's four largest operators Deutsche Telekom, Orange, Telefónica and Vodafone implement holographic presence as a simple phone call.
  • Snapdragon Spaces with Qualcomm Qualcomm showcases our real-time holographic meetings on Snapdragon Spaces: grab, move and place live holograms around you on smart glasses. See the use case ↗
Hologram on an iPad, 2022Hologram on an iPad
MATSUKO in 2022Promo shoot, 2022
Real-time hologram from one iPhone, 2022Real time, 2022
Holographic meeting with Qualcomm Snapdragon Spaces on smart glassesQualcomm Snapdragon Spaces
2020
  • From video to 3D MATSUKO reconstructs a person in 3D from ordinary 2D video.
  • L'Oréal accelerator at Station F MATSUKO joins the L'Oréal programme at Station F in Paris, mentored by Modiface, L'Oréal's AR and AI company.
3D reconstruction from 2D video, 2020Video to 3D, 2020
Station F campus, ParisStation F, Paris
2019
  • Station F, Paris MATSUKO moves into Station F, the world's largest startup campus, and starts pre-sales with its first customers.
  • Seal of Excellence for HoloMe The European Commission awards its Seal of Excellence to HoloMe, realistic human holograms created and streamed in real time. The first of seven for MATSUKO.
Seal of Excellence, European CommissionSeal of Excellence, European Commission
2018
  • NVIDIA Inception Accepted into NVIDIA's global programme for AI startups, and through to the semi-final pitch day of the Inception Awards at GTC Europe.
  • AI for skin care, with Symrise The 3D SymSkin Analyzer, the first AI-powered B2B skincare tool: neural networks and computer vision read the health of the skin.
  • A 3D face from one photo, for NIVEA For Beiersdorf, the maker of NIVEA, AI rebuilds a 3D face mesh from a single photo to target personalised skin care. The first step towards holograms from one camera.
  • ESET's android mascot An AI mascot that reads visitors' facial expressions and movements, and guides them through the brand with an interactive quiz.
  • From one photo to 3D The first 3D reconstruction of a face from a single 2D image.
  • AI research with Eidos Montréal R&D cooperation with the Square Enix studio on artificial intelligence and machine learning for games.
  • Real expressions in virtual worlds, with Uraniom Human 3D video capture puts a player's real face and expressions on their game character.
3D face mask reconstructed from one photo3D face from one photo
From one photo to 3D, 2018Photo to 3D, 2018
2017
  • Founded in Košice A game engineer who led technology on Assassin's Creed and an AI and human–robot interaction researcher set out to send a real person as a hologram, from one camera.
Founders Matus Kirchmayer and Maria VircikovaMatus & Maria
2012–16
  • Before MATSUKO The founding team builds interactive 3D, AR and AI experiences for brands and public institutions, including Roche, Michelin and Ubisoft's best-selling games.
  • Machine Empathy Maria's PhD at the Technical University of Košice builds computational models of empathy for social robots, 2014.
  • ASIMO in Slovakia The first show with Honda's ASIMO humanoid robot in Slovakia, with Honda Belgium, at the 2013 Night of Researchers.
  • Dinosaurs at Zoo de Bordeaux The world's first interactive augmented reality experience with dinosaurs. The raptors react to sounds, follow visitors and look for shade in summer, with behaviour supervised by palaeontologists.
  • The city of tomorrow, with Le Public Système Touchscreen exhibitions where a virtual city comes alive for children, exploring mobility, energy, environment and communications, for Technological Industries France.
  • Michelin at the Paris Motor Show An interactive game merges live camera video of children with the Michelin mascot, 2012.
  • A holographic penguin at Hamleys The world's first interactive 3D object that needs no glasses: the penguin talks with children, recognises speech and objects, tells jokes and plays games.
Maria Vircikova with Honda's ASIMO robot on stage, 2013ASIMO, 2013
Maria Vircikova with a NAO social robotSocial robots
AR raptor for Zoo de Bordeaux, holographic penguin for Hamleys and the Michelin mascot gameZoo de Bordeaux, Hamleys, Michelin
Children exploring a virtual city on touchscreensLe Public Système

Let's make itpresent.

Tell us what you are building. We'll bring the people and the AI into the room.

Book a live demo Want to see more from behind the scenes?Shoots, demos and life in the lab. Follow @matsukocompany on InstagramFollow ↗