• 36 months
  • 3 partners
  • 3 countries
  • EUREKA CELTIC-NEXT

HoloHarmony

Feel the music, not the distance.
Music teachers and students in the same room, as live holograms with true 3D sound.

  • Lifelike hologramsTeachers and students appear as realistic 3D holograms, created from a single camera.
  • True 3D soundEvery instrument sounds as if it were in the same room.
  • Real-time connectionLow-latency streaming over telecom networks keeps musicians in time.
A student in XR glasses sees a colleague as a hologram next to her laptop
The student sees the teacher in the room, in XR glasses or on a screen
Two people meet as holograms in the same room
Perform together as if in the same room
36
months
3 partners
3 countries

Remember?

Music lessonson a laptop?

When the world went into lockdown, music lessons moved to video calls overnight. The sound arrived late and flat. The picture froze at the worst moment. Teachers could only guess how a student held the bow, how they breathed, where the tension was.

Music is played with the whole body and heard in the space around us. A screen takes both away.

Key facts

Programme
EUREKA, CELTIC-NEXT cluster
Project number
C2025/1-9
Duration
June 2026 to May 2029
Coordinator
MATSUKO s.r.o., Slovakia
Partners
atmoky GmbH (Austria), peoplefone GmbH (Germany)

Now imagine

Your teacher, next to you. Life-size.

You hear her violin from her side of the room. Then you play together, in time.

A live hologram, across the table

And imagine this

A pianist in a small town. A concert pianist abroad. A lesson every week.

This is HoloHarmony

Lessons, rehearsals and concerts, as if in the same room.

Made for

  • Conservatories and music schools
  • Professional ensembles
  • Remote music tutors
  • XR and music-tech researchers

How it works

How a teacher stepsinto your room

  1. 1Teaching roomCapture

    The teacher plays in front of a normal camera and microphone.

    Teacher
  2. 2Cloud and networkHologram

    MATSUKO AI turns the video into a live 3D hologram.

    MATSUKO
  3. 3Cloud and network3D sound

    atmoky places the sound of each instrument in 3D space.

    atmoky
  4. 4Cloud and networkNetwork

    A low-latency stream over telecom networks, tested by peoplefone.

    peoplefone
  5. 5Student roomExperience

    The student sees and hears the teacher in the room, in XR glasses or on a screen.

    Student

In practice: a teacher in one place, a student in another

1CaptureA phone camera films the teacher at her desk.
2Student with XR glassesSomewhere else, a student puts on XR glasses.
3Hologram in her roomThe teacher appears in her room as a live hologram.

Our goals

What we are buildingby 2029

  • Build an XR platform that combines real-time holograms, spatial audio and low-latency streaming

  • Make remote music interaction feel natural and precise

  • Test the platform with music schools, conservatories and professional musicians

  • Prepare the platform for market launch

  • Make good music education easier to reach across Europe

  • TRL 6

    Ready for market launch by the end of the project, in May 2029.

Under the hood

Sketch of the HoloHarmony system: the student room and the teaching room, connected through the cloud
The systemThe student room and the teaching room, connected through the cloud.From the proposal
Real-time 2D to 3D reconstruction: one camera in, a 3D person out
HologramReal-time 2D to 3D reconstruction from a single camera.MATSUKO
A 3D model of how a listener hears sound from each direction
3D soundSpatial audio rendering, so sound comes from the right direction.atmoky
CELTIC-NEXT, a EUREKA clustercelticnext.eu ↗

About CELTIC-NEXT

CELTIC-NEXT is the EUREKA cluster for next-generation communications.

It brings together industry, SMEs, service providers and research institutions in international, industry-driven research projects in information and communication technology. Projects that receive the CELTIC-NEXT label are funded by the public authorities of the participating countries. HoloHarmony received the label in the CELTIC-NEXT Call 2025.

Like a symphony, the project has five movements

Five movements

  • WP1Led by MATSUKO

    Project management, dissemination and market validation

    Jun 2026 – May 2029

    Market readiness validatedTRL 6

  • WP2Led by atmoky

    Low-latency audio for music education and customer discovery

    Jun 2026 – May 2027

    Proof of concept tested in the labTRL 4

  • WP3Led by atmoky

    End-to-end audio and holographic video

    Jun 2026 – Aug 2027

    Alpha version validated on hardwareTRL 5

  • WP4Led by MATSUKO

    Enhanced system with audio and holographic video

    Jun 2027 – Feb 2028

    Beta version validatedTRL 5

  • WP5Led by MATSUKO

    Stress tests with live musicians and network trials

    Dec 2027 – May 2028

    Release candidate validatedTRL 6

The timeline, 2026 to 2029

From the first rehearsalto the premiere

2026
  • Project start Kick-off meeting on 22 June 2026. MATSUKO, atmoky and peoplefone start 36 months of work.
JuneKick-off
2027
  • Proof of concept tested in the lab (TRL 4) May 2027, the main result of WP2.
  • Alpha version validated on hardware (TRL 5) August 2027, the main result of WP3.
WP2, WP32 milestones
2028
  • Beta version validated (TRL 5) February 2028, the main result of WP4.
  • Release candidate validated (TRL 6) May 2028, the main result of WP5.
WP4, WP52 milestones
2029
  • Market readiness validated (TRL 6) May 2029, the main result of WP1 and the end of the project.
WP11 milestone

Three partners, three countries

One ensemble

No one can build HoloHarmony alone. It takes three rare kinds of knowledge, played together.

Germany Austria Slovakia peoplefoneFellbach atmokyGraz MATSUKOKošice, coordinator
HologramsMATSUKO3D soundatmokyNetworkspeoplefoneTogetherin the same room
🇸🇰 Slovakia

Coordinator, Košice

MATSUKO

A deep-tech company from Košice, founded in 2017. Its patented AI turns the video from a single camera, even a phone, into a realistic live 3D hologram of a person.

In HoloHarmonyBrings the hologram, so the teacher and the student appear in the same room. MATSUKO coordinates the project, leads the system integration and the final tests with live musicians.

matsuko.com ↗
atmoky🇦🇹 Austria

Partner, Graz

atmoky

A spatial audio company from Graz, founded in 2020 as a spin-off from the universities in Graz. Its real-time audio engines make sound in games, VR and interactive spaces come from exactly where it should.

In HoloHarmonyBrings true 3D sound: every instrument keeps its place, distance and room acoustics. atmoky leads the work on low-latency audio and the first system that joins sound and holograms.

atmoky.com ↗
peoplefone🇩🇪 Germany

Partner, Fellbach

peoplefone

The German branch of the peoplefone group, founded in Zürich in 2005 as a pioneer of internet telephony. It provides cloud telephony, SIP trunks and Microsoft Teams telephony to businesses.

In HoloHarmonyBrings the view of a telecom provider. peoplefone leads the tests of the prototype in network environments and contributes to the network benchmarks.

peoplefone.com ↗

Results

Encore:what we share

  • LeafletThe CELTIC project leaflet, as a PDF.Coming soon
  • Public deliverablesProject reports marked public, as PDF.Coming soon
  • Publications and talksPapers, conference talks and videos.Coming soon

Want to playwith us?

Paulina RusnakováTechnical Project Manager, MATSUKO s.r.o.
Tomášikova 17, 040 01 Košice, Slovakia

projects@matsuko.com Follow the project on LinkedInNews, events, workshops and demos from MATSUKOFollow ↗